• Archive for February, 2019

    Positive Reinforcement In UX Design

    by  • February 20, 2019 • Interaction Design, UX • 0 Comments

    A guest column  by Sean McGowan about good and bad reinforcement in interface design. As we grow more accustomed to design systems like IBM Cobalt and Google Material, we grow increasingly familiar with certain types of interactions. While this can be a good thing, there is a trade-off in our expectations. We assume that every action...

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